We build AI systems that let people create and evolve interactive worlds through natural interaction—no engine expertise or large teams required.
Starting with games. Expanding beyond.
Creating interactive worlds—whether games, simulations, or virtual environments—requires technical expertise and large teams. The tools are powerful, but inaccessible to most creators.
Most people can imagine worlds, rules, and interactions, but lack the tools to actually build them.
Game engines require years of expertise in programming, 3D modeling, and systems design.
Even simple interactive experiences require multiple specialists working together.
Development cycles are measured in months or years, limiting experimentation.
We're building AI systems that model worlds, rules, and interactions—allowing creators to generate, modify, and evolve interactive environments through natural interaction instead of code.
Our AI understands world structure, game logic, and player interaction. It can generate consistent environments, enforce rules, and evolve content over time—all controlled through natural language and intuitive interaction.
Generate rich, consistent worlds with environments, objects, and characters that follow coherent rules and aesthetics.
Define game mechanics, interactions, and constraints through natural language. The AI ensures consistency across the entire experience.
Worlds maintain persistent state and can evolve over time based on player actions, creator updates, or AI-driven changes.
Create and modify through conversation. Describe what you want, and the AI translates intent into working game systems.
Everything generated is immediately playable. Test, iterate, and share your creations without compilation or deployment.
Our AI reasons over visual, temporal, and interactive elements to maintain coherence across all aspects of the experience.
Our AI bridges the gap between imagination and interactive reality.
Tell the AI what kind of world, rules, and experiences you want to create.
AI creates the world structure, environments, mechanics, and initial content.
Experience your creation immediately. Request changes through natural conversation.
Your world grows and changes over time, responding to players and new ideas.
Recent advances in multimodal AI and long-horizon reasoning make it possible to model and control complex interactive environments for the first time.
What used to require game engines and specialized teams can now be done through AI-driven world modeling.
AI could generate images and text, but not interactive systems.
Large language models enabled natural interaction, but lacked world understanding.
Multimodal models can understand and generate interactive, stateful systems.
Anyone can create complex interactive experiences through conversation.
We focus on interactive, stateful worlds that evolve over time.
We're not generating static assets or one-time content. We create systems that respond, evolve, and maintain state.
We're building creation tools, not a social platform or virtual world. The worlds creators make are theirs.
While AI characters are part of it, we're focused on the entire world—rules, environments, mechanics, and evolution.
Every world is generated fresh based on creator intent, not assembled from pre-made components.
We're starting with games, but our technology applies wherever interactive worlds are needed.
Game players with ideas and imagination who want to create their own worlds without learning complex tools.
Primary FocusSmall teams and solo developers looking to prototype faster and explore new creation workflows.
Early AdoptersGame studios seeking new tools and platforms wanting to enable user-generated interactive experiences.
EnterpriseGames are just the beginning. The same technology that lets anyone create game worlds can extend to simulations, educational environments, virtual spaces, and beyond.
We're building infrastructure for a future where the barrier between imagining an interactive experience and actually creating it disappears.
"We believe creation should be as natural as imagination. The tools shouldn't be the barrier—the only limit should be what you can dream."
We're in early development and looking to connect with players, developers, and anyone excited about the future of interactive creation.